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- Short: create an endless coil type object
- Type: gen/pc
- Author: R. Bryerton
- Uploader:
-
-
- COIL.EXE v2.1 9/14/93 R. Bryerton
-
- Description:
- COIL.EXE is a simple utility to create an endless coil type object for
- the Persistance of Vision (PoV-Ray v1.0) and Polyray v1.6 raytracers.
- COIL.EXE will also export to Connect the Dots and WORM file formats.
- It is set up to create coiled strings of spheres that twist about a
- circle a number of times and terminate at the point of origin. It generates
- a data file to be called from the users main PoV or Polyray input script
- file or as an input file for CTDS or WORM.
-
- Files included:
- COIL.EXE DOS executable program v2.1
- COIL.CPP C++ source code for coil.exe v2.1
- COIL.INC Example generated data file of the default coil object
- COIL.POV Example PoV v1.0 main script file that calls COIL.INC
- COIL.PI Example Polyray main script file set up for a default coil
- COIL.MAK MS C++ v8.00 make file for COIL.CPP v2.1
- COIL.DOC This file
-
- COIL_V20.C Origional v2.0 C source code
- COIL_V20.PRJ Origional BC++ v3.1 project file for COIL.C (v2.0)
- COIL_V20.MAK Origional BC++ v3.1 make file for COIL.C (v2.0)
-
- These last 3 files must be renamed from COIL_V20 to COIL in order for
- the respective PRJ and MAK files to function correctly w/the BC++ v3.1
- compiler. I have included these original files because the COIL.EXE v2.1
- program is based upon them. -R. Bryerton 9/14/93
-